Review: Kill It With Fire

Review: Kill It With Fire

On April 28th of this year, developer studio Casey Donnellan Games LLC released a free sampler of their newest game. Kill It With Fire: Ignition was played by over 300.000 people, including me. If you read my preview for the game, you might remember I totally loved the teaser. As of this month, the full game, Kill It With Fire, was fully released so I jumped on the opportunity to review it again. If you’re not familiar with the game yet: Kill It With Fire is a first-person action game about hunting spiders and causing collateral damage. Let’s gooooo!

What we liked!

  • Various weapons: You start the first mission with your board as a weapon. Yes, the one that also shows you the objectives. Not to worry, you’ll find new, more interesting weapons soon. My favorites included a lighter combined with hairspray (I think?) and a simple frying pan. Other possibilities include guns and ninja stars. Of course, shooting some bullets at the spiders is freaking hard since they run away so quickly, and they are tiny, so it might take you a while before you actually shoot one. Instead, I recommend using the lighter/hairspray combo. It kills spiders before you even see them! Yes, this makes it very simple, but the hairspray runs out quite quickly so it’s short hellish fun.
  • Objectives: The game isn’t just about killing as many spiders as you can. The killing the spiders part is important in order to progress to new rooms, and eventually the exit. However, a little more challenge was added by introducing objectives. These can range from hella difficult to rather boring. I did love how different the tasks were. A few examples include killing two spiders with one bullet (which I couldn’t do because I suck at using shotguns), emptying a fridge (I know, what the fuck), scanning 100% worth of products (way to feel useless), and discovering a secret room (which I don’t suck at apparently). It’s up to you whether or not you complete these objectives. Sometimes, you’ll need 3 completed objectives in order to open, for example, a locker. In this locker, you’ll find/unlock upgrades that you can then buy in between missions.
  • Different spiders: Only having one basic spider would probably be boring. Luckily, this isn’t the case in Kill It With Fire; it has 8 different spider species! You have the basic spider that you kill with one shot, but there are also more difficult spiders that you won’t get rid of that easily. One of them explodes, while the other seems to have died but surprise, a few more little creepers come out of it. Or what about a spider that casts his web! Plenty of little buggers to kill.

Somewhere between

  • Somewhat repetitive: Eventually, what you do is search for spiders (manually or with your spider tracker) and you kill them. You’re not obligated to finish the objectives in order to progress to the next missions, so if you don’t like the objectives, you’ll probably get bored quickly. It doesn’t help that some objectives are just plain boring (as I mentioned above).
  • Upgrades: I shortly mentioned upgrades you can buy (with points you earn by completing tasks) in between missions. Well, these upgrades are there to help you. The ‘protein shake’ upgrade lets you throw objects further, while the ‘kerosine soaked bullets’ give your shots an extra kick so they have a chance of lighting things on fire. Your spider tracker can also be upgraded with certain features, like showing how many spiders remain. It’s a nice extra touch to the game, but honestly, this isn’t a difficult game so the upgrades don’t make that much of a difference.

What we disliked

  • Nothing: I didn’t dislike anything about this game. The teaser that was released got me hopeful, and the full game didn’t let me down!