REVIEW | Garden Simulator

REVIEW | Garden Simulator

We love all sorts of games. Sometimes it is hard to cover a game in our traditional review style that’s why we have tidbit-style reviews. These shorter reviews cover games that deserve attention too but simply don’t fit our good, mixed, and bad template. In addition, they get a monthly summary article to give them even more reader attention!

Garden Simulator | 80%
Publisher: SunDust
Developer: PRODUKTIVKELLER Studios

Okay, this game needs to back off for one god damn second and explain to me why it’s actually this good! This is Garden Simulator, which I almost slotted in with the rest of the Simulator games that have been released in the past few years. But then… It did something I wouldn’t of expected. It actually became really good! The setup is simple. You’ve just gotten the house and when you arrive, you notice that the garden is really in a bad shape. Time to unhasten from the burden that is real life and live your life to the fullest while transforming this hot mess of a garden into a real Valhalla of peace, quite and veggies. While visually not the biggest appeaser, you’ll find yourself enjoying the actually calming nature of watching your vegetables grow, your flowers bloom and heck, if you’re patient enough? See the grass grow! But physics seem to have lost the memo when on when to be present at the jobs because at times it feels (and looks) like it just isn’t present. But one of the biggest calming factors that is inside Garden Simulator has to be the music. It just relaxes you from the moment you boot up the game until you finally switch it off again… And notice that you lost 3 or 4 hours along the way. Don’t mind the AI of your robotic lawnmower though, because someone set it to spastic and thought ‘yup, this is fine’.