LifeisXbox’s What Lies in the Multiverse review | Have you ever wondered about the existence of a multiverse? I’m sure that with the release of Spiderman: No Way Home many more people started wondering about this than before it. In What Lies in the Multiverse, you’re a boy whose name is unknown who finds a way to simulate different realities through his computer and is soon interrupted by someone who actually does travel through dimensions called Everett, he destroys your computer and of course, this is where your journey truly begins, by becoming his apprentice and helping him on his quest! What Lies in the Multiverse is developed by Studio Voyager and IguanaBee and published by Untold Tales.
Most Memorable Moment
Finding out about what happened in the past and what Everett’s quest is about was pretty interesting, if I explained anything about it, it would ruin the experience for anyone who wants to play it, but I thought that this and the game’s final chapter, which is where many things are revealed to the player, were the best things about it.
ℹ️ Reviewed on Xbox One | Review code provided by PR/publisher, this review is the personal opinion from the writer.
What we Liked!
- Conceptually Interesting | Even though switching dimensions in a platformer is not something entirely innovative, it’s undeniable that it is very nice to do so, and in What Lies in the Multiverse it’s no different. There’s always a dimension where everything is fine and another where something went wrong, like the one place that is shown in two images in this review, wherein one dimension everything is fine and in the other, there’s a zombie apocalypse going on. There are quite a few different dimensions with their own mechanics and look, making them all feel different.
- Good Soudtrack | The soundtrack of What Lies in the Multiverse is always interesting to hear and always fits with what is taking place and/or where you are, an example of this is when you’re in a city or its counterpart (alternate dimension), being an abandoned version of it, sounding different but also having something in common between them and just like these, every dimension has its song. Sound effects are simple but pleasant to listen to, for instance, every character has a different tone of a sound that plays instead of their voice, which gave them different personalities.
- Simple To Play | What Lies in the Multiverse has simple controls, essentially you can jump, climb, switch dimensions, interact with objects and people, and all of these only use three different buttons. There are a few puzzles that got me stuck for a little while, but they weren’t incredibly complex, and there was nothing here that felt incredibly difficult, contrary to many other games, so there’s no need to worry about complexity or difficulty too much.
- A Nice Message | Attention, be warned that this section is a bit of a story SPOILER! This was a bit unexpected for me, but there’s a nice message about confronting your guilt and fears because it turns out that one of the characters is running from them throughout the game without you even noticing it until the very end of the game, where everything is revealed to you, this may hit close home for some people, including me, which was definitely the developer’s intention.
- Nothing | There’s nothing in What Lies in the Multiverse that felt that it belonged here to me.
What we Disliked
- I Thought I Had Disabled That? | This is my only complaint about What Lies in the Multiverse, and it’s pretty specific, but every time I’ve come back to the game after exiting it, it would turn on the vibration function even though I had already turned it off before exiting it and this felt a bit annoying since I’m not a fan of vibration being on in most games, don’t get me wrong, it’s not like it doesn’t fit, it’s just that I don’t like having my controller vibrating.
How long to beat the story | 4-7 hours
How long to achieve 1000G | 4-7 hours
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Hi there, I’m Gabriel Colombo (Hence my reviewer name), I live in Brazil and I’ve been gaming since I was around 5 years old. Xbox became my main platform on the Xbox 360 era, before that I had played a bit on PC, Polystation (basically a skinned SNES), PlayStation 1 and 2. I really enjoy to experience immersive worlds, but I also enjoy playing silly games to have a laugh or just have fun.