LifeisXbox’s Imagine Earth Review | Have you ever, just like me, dreamed about being the boss of the world? Yes, I admit that I have had these ideas. But is it equally fun in practice, you might wonder? Today, we set it out to tell you about my experiences in ruling some planets while playing Imagine Earth. It’s a lovely game made by the people over at Serious Bros. So let’s buckle up and dive into the beautiful world of city builders together!
Xendacine played Imagine Earth for seven hours on Steam. This game is currently only available on PC.
What we liked!
- Gameplay | Core gameplay time! When you look at it objectively, Imagine earth is a perfect game. The main goal is to get a certain amount of people living in your colony, and you have various ways to keep all of these people fed and happy. Most notably is by building city districts to house all of them. These, of course, require food and electricity… you get the drill. All of this has to be balanced out to make sure you don’t lose money. And honestly, when you pull it all off in Imagine Earth, it feels rather excellent. This is partly because, in my honest opinion, the game just isn’t that simple. So struggling in the start to make ends meet makes the reward for being profitable even greater!
- Expansion possibilities | Normally, when you play a city-builder, you have one central point, and you expand from there. But in Imagine Earth, you get the ability to place down multiple landing spots per colony. For each citizen milestone you achieve, you get another landing beacon. This makes the game easier but also more complicated at the same time. You have more possibilities for expansion, but you have to manage yet another city with it! So handle with care. But if you play it a bit strategically, and you are profitable, and only then you place a new base, you should be fine!
- Renewal | The most exciting thing was that the game is split up into different colonies. You can see them as levels. They are interconnected with the main storyline that is intriguing to follow, and for once, I actually did. That being said. The research you acquire on one planet is a tech upgrade you can spec in on the next planet. For each world you colonize, you acquire tech licenses that you can use to reacquire technologies. This makes you save money to buy those licenses immediately, or you have this internal math battle to see: what do I need the most. It’s refreshing, and I enjoyed it.
- Music | A game wouldn’t be a good game without some tunes to fill the void. And I will be the first to tell you that you don’t need to worry about having background music open to fill it up. You get music that isn’t overwhelming, doesn’t disturb your gameplay, and fits the game’s mood. It also tends to change depending on the situation. For example, incoming events could cause disaster to shift to a slightly more stressful atmosphere.
- Graphics | Another short one but a good one. When it comes down to visually pleasing games to look at, Imagine Earth certainly stands its ground! All the main characters in the game seem to be custom artwork that is quite well done. It isn’t highly detailed, but it can be appreciated. Also, the game elements look great when you aren’t taking them under a magnifying loop.
- Explanation | In and by itself, Imagine Earth does its absolute best to guide you through the process of learning things about city builders and how to progress in the game. But sometimes, I wish that I got brute-forced a bit more. I figured out certain things way too late. For some essential lines, I only got the information once I clicked the correct icon. Yeah, there was some verbal dialogue that went on about it, but yeah. The explanation you do get is fantastic, though! Just wish it would sometimes be a bit more clear on how to balance economically for newer players.
What we disliked
- Nothing was bad enough to end up here!
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