That exact moment you notice it… a rush of an awful sensation mixed with a hopeful thought that maybe you are seeing something else. Sadly the answer is no. Your eyes have firmly identified the hairy back and creepy legs. You are eye to eye with your worst enemy, a fucking spider. I’m not going to lie here readers I am terrified of spiders. It is my single worst nightmare and knowing that one is in the room is enough for me to completely avoid it. Honestly, I dream of doing some of the things you can do in Kill it With Fire, unleashing a flamethrower in a room where a spider is comfortably hanging in its web. Or in a more realistic real-life way, I could use a creme brulee burner if only that damn thing could have been a bit longer as now my hand still comes to close to the eight-legged monstrosities.
We played Kill it With Fire for 4 hours on Xbox Series X
What we liked!
- The game concept doesn’t take itself too seriously | Each level starts the same way. Your task is finding every spider and killing it with weapons that unlock throughout the game. This is in a living room, a gasoline shop, a luxury apartment and so on. Each level has specific challenges that spice up the gameplay a little. You start with a clipboard to kill spiders and eventually, you’ll have bazookas and C4 at your disposal. Often completely destroying the environment but that’s a minor inconvenience for killing those eight-legged creatures.
- Humor | Really had to write this down as humor is what makes this game worthy to play. Especially if you have some friends over! Who doesn’t laugh with killing a spider with a rocket, thereby destroying the entire living room? Or setting a bookcase on fire to see the little sucker running away on fire?
- Sound | That ominous music when you spot a spider does wonders for setting an atmosphere. Same with hearing the spiders crawl around, it genuinely gave me the creeps! While there isn’t much variation I continued to love the sound from start to finish.
- Basic fun misses depth for longevity | At first, the novelty benefits the game but after some short time, you will start to feel the repetitive nature. They tried to combat this with additional spider types and level challenges but it doesn’t help much. It is like trying to keep spiders away with high-pitched sound waves, it helps a little but eventually, you have a deaf spider, the size of King Kong on your wall. What works best for battling the repetitive nature is all the different amount of weapons. Kill it With Fire is a fun game thanks to that, there is no doubt about that. It is the gameplay that is too simplistic to keep it interesting for multiple hours. Tinybuild’s latest game is best compared with a game like Goat Simulator, the silly gameplay makes it fun but I don’t think anybody will spend hours and hours on it.
What we disliked
- There is no real danger | The only thing I can really nag about is that the spiders never form any kind of danger. I was eventually expecting them to be able to hurt my character but besides some annoying webs that mess up your view there isn’t a single interaction between spiders and the extinguisher. The game throws some different types of spiders so I was disappointed in the lack of risk.
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