REVIEW | Origament – A Paper Adventure

REVIEW | Origament – A Paper Adventure

The story starts in a place called the Archive of Memory, which is where old thoughts and unread letters are kept in endless drawers. One special letter wakes up with a mysterious spark and escapes during a Time Glitch to find the person it was meant for.

As this little letter, you get to travel across different times and places, like a quiet moonlit garden or the rooftops of Venice. It is a very peaceful adventure where you have to change your shape into things like a boat, a plane, a rock, or even a shuriken to get through the world and uncover a bigger mystery.

ℹ️ Reviewed on PC | Review code provided by PR Hound. This review is the personal opinion of the writer.

DeveloperSpace Sauce Studio
PublisherBeverlor, Assemble Entertainment

Things I liked!

  • The Game Looks Great and Really Unique – I love how the graphics make you feel like a living piece of paper because it is a very creative idea that I have never seen before. Each level has so much attention to detail that you can actually see the texture of the paper and how it reacts to the light, which makes the whole world feel very cute and cozy. It is really interesting to play as a piece of crumpled paper, and the way the environments are designed makes the game feel like a high-quality animated movie.
  • Shapeshifting Keeps the Game Fresh – Being able to change your shape is the best part of the gameplay because it gives you the right tool for every situation. You can become a paper plane to glide over gaps or a paper boat to sail down streams, but I also loved using the rock shape to safely cross over solid and heavy platforms. The shuriken is also a great addition because you can use it to activate switches from a distance or use it to keep enemies away from you. This variety keeps the adventure feeling new in every level and prevents the game from getting boring
  • Very Relaxing and Peaceful Vibes – This is the perfect game to play when you just want to chill out because the music and the atmosphere are so meditative. There is no combat to worry about, so you can just focus on exploring and enjoying the beautiful visuals at your own pace. It feels like a mix of a game and a meditation session, which is great for anyone who wants a break from stressful games.
  • Different Levels to Explore – Each stage takes you to a new place and time, like the Wild West or Venice, which keeps the story feeling like a grand adventure. Every level brings a new mood and a new look so you never feel like you are stuck in the same place for too long. This variety makes the three-hour journey feel very colorful and exciting because you never know what kind of world you are going to see next.

Mixed & disliked!

  • No Way to Track What You Collect – One of the biggest issues is that the game has letters in bottles and coins to find, but it does not tell you which ones you missed in each level. If you finish a stage and realise you are missing one item, you have to go back and search the entire level again, which feels like a total chore. Since the game does not give you any hints or a tracking system, I had zero motivation to go back and find everything because it just felt like a waste of time.
  • The Upgrades and Shop Feel a Bit Empty – You get all your tools right at the start of the game, and you never really get anything new to do as the journey goes on. The coins you spend hours collecting are only used for changing your colour or the real-life tutorials, which makes the in-game store feel a bit pointless for the actual gameplay. I really wish there were upgrades to make your character faster or stronger, because without them, the coins do not feel like they have enough of a purpose in the game world.

How long did I play the review before publishing? 4 hours
How long to beat the story? 3 hours
How many Achievements did I earn before publishing? 9/11
How long to complete | 4 hours
You’ll love this game if you like these | Tearaway, A short hike

CONCLUSION

Score: 70/100 – At the end of the day, Origament: A Paper Adventure is a very sweet and calm experience that works perfectly as a short and cozy story you can finish in one sitting. I am giving it a 7 out of 10 because the core idea of being a living letter is beautiful and the music is truly great, even if I wish the game had a better way to track collectables and a shop that felt more useful to the adventure. It is a well-crafted and artistic journey that serves as a great way to unwind if you are looking to swap high-stress action for some peaceful quiet time.