REVIEW | Dordogne

REVIEW | Dordogne

Dordogne review | Do you miss the time you spent with your grandparents? Maybe you barely remember it, but you wish so badly you did. If you answered yes, you’d have something in common with Dordogne‘s protagonist, Mimi, a 32-year-old who can’t remember much about the time she used to spend with her late grandmother Nora because her dad cut ties with her early on in her life. One day Mimi receives a letter stating that Nora’s house will be emptied soon, and decides to go there before that, hoping it will aid her in remembering the time she spent with her.

DeveloperUn Je Ne Sais Quoi, Umanimation
PublisherFocus Entertainment

ℹī¸ Reviewed on Xbox Series X | Review code provided by PR/publisher, this review is the personal opinion of the writer. Got unanswered questions about this game? Get in touch on Twitter!

Just like a painting

What we Liked!

  • Gorgeous | As soon as I laid my eyes on Dordogne, I couldn’t deny the beauty and care the developers put into it. You could look at any frame in the game and call it a living painting, because that’s absolutely how it makes you feel. There are a few 3D models, like characters and some objects you interact with, they do look pretty good and fit the 2D scenery around them perfectly.
  • Easy to play | Since it’s a narrative-driven game, Dordogne has simple gameplay. What you’ll be doing the most is walking around and interacting with objects and characters. There are occasional minigames at specific points to mix things up a bit, like the recurring binder page crafting one where you use photos you take, audio you record, stickers, and words you collect to make a binder page. All of the available minigames are simple and make the game feel more like a game instead of an animation, which it could have easily been if it wasn’t for them, considering how good the game looks.
  • An emotional story | As I’ve mentioned, Dordogne starts with the protagonist Mimi visiting her late grandmother’s house in search of things that will help her remember the time she spent with Nora. I won’t spoil much, since this is a narrative driven game, but thankfully, Mimi will slowly remember a summer she spent at her grandma’s as you progress. You can find tapes you can listen to and letters that will reveal not only situations Nora had with Mimi, but also with Mimi’s late grandfather. All I’ll say is that it’s a heartwarming story that is worth the time it takes you to finish it.
  • Serenity | Dordogne‘s soundtrack sounds exactly like the rest of the game feels, beautiful and calming to listen to. It’s not the star of the show, but it does it’s job more than well enough.

Mixed Feelings

  • Nothing | There’s nothing I felt mixed about while playing Dordogne.

What we Disliked

  • A single bug | The only problem I’ve faced while playing was a bug that made me fall through the floor while collecting a sticker in the market, it only lasted a second, but it was still noticeable.

How long to beat the story | Around 3.5h
How long to achieve 1000G | Around 4h
You’ll love this game if you like these | Narrative-driven and heart-warming games in general.

Conclusion
92/100

Dordogne is a game that is beautiful in every aspect it can be, from its visuals and soundtrack to its story. It is very much worth playing for anyone who likes a heartwarming story.

Gameplay 🎮

As simple as any other narrative-driven game, with occasional minigames and entertaining interactions to break things up a bit.

Visuals đŸ–ŧī¸

The whole game looks like a painting, and it’s an incredibly beautiful painting!

Sound 🎧

The soundtrack sounds exactly like it should, beautiful and calming to listen to.

Story 📖

Slowly discovering objects and letters from the past that lead to beautiful, and sometimes painful, memories makes this quite a moving / heartfelt game.

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