In a gaming landscape brimming with high-octane action and sprawling open worlds, Lost Twins 2 dares to slow things down, and that’s precisely its charm. Developed and published by Playdew, this heartfelt puzzle platformer invites players into a whimsical world where sibling bonds and clever level design take center stage. Lost Twins 2 blends serene visuals with brain-teasing mechanics, offering a cozy yet challenging experience that’s perfect for solo players or those who enjoy passing the controller in local co-op. Whether you’re navigating shifting rooms or unlocking the secrets of its layered puzzles, this game proves that sometimes, the smallest adventures leave the biggest impressions.
ℹ️ Reviewed on Xbox Series X | Review code provided by PR/publisher. This review is the personal opinion of the writer. Got unanswered questions about this game? Get in touch on X!
| Developer | Playdew |
| Publisher | Playdew |
Things I liked!
- Brain-Teasing Puzzles | Lost Twins 2 begins with tutorial levels that teach basic controls, which stay consistent across 33 puzzles spread over three zones. As you progress, puzzles grow more complex, with each zone introducing new mechanics that challenge your problem-solving. The goal in every level is to reunite Abi and Ben by navigating shifting rooms and obstacles until they reach a magical ring guarded by a phoenix. Each level also includes three golden feathers, optional collectibles tied to achievements, some requiring specific characters to collect them. A clever mechanic lets you shift the game area by moving square segments within a grid. This adds a strategic layer to the puzzles, and while some levels can be tough, solving them brings a real sense of accomplishment. Abi and Ben can run, jump, climb ropes, and push boxes or boulders to activate switches or break domes. Other puzzle elements include water gates, lifts, and elevators, along with whimsical interactables like mushrooms, dragonflies, cars, and pianos.
- Visuals | Visually, Lost Twins 2 leans into a soft, storybook charm that’s both calming and imaginative. The environments are painted with warm colours and gentle animations, giving each level a cozy, handcrafted feel. From magical rings guarded by phoenixes to floating feathers and shifting rooms, the game’s whimsical aesthetic complements its puzzle-focused gameplay perfectly. It’s not flashy, but it doesn’t need to be, every detail feels intentional, adding to the overall charm without distracting from the challenge.
- Sound | The music and sound design in Lost Twins 2 are subtle but beautifully effective. I really liked the gentle soundtrack, it often felt almost heavenly, like soft organ tones echoing through a quiet church. It’s the kind of ambient music that doesn’t demand attention but quietly enhances the atmosphere, making each puzzle feel more serene and reflective. Sound effects are minimal and clean, letting the music take the lead in setting the tone. It’s a perfect match for the game’s cozy visuals and thoughtful pacing.
- Replayability | Lost Twins 2 has some decent replayability, mostly through going back to earlier levels and trying to complete them in specific ways tied to achievements. Stuff like freefalling for 25 meters in Level 6, Zone 2, or grabbing a feather while riding a dragonfly in another. Some of these challenges are pretty tough, but they definitely give you a reason to return. Chasing those achievements will take a bit of time, and it adds a nice layer for anyone who enjoys going for 100%.
Mixed & disliked!
- Story | The game introduces a magical world and a mysterious journey, but it doesn’t offer much in terms of story depth. Abi and Ben never speak to each other, which feels like a missed opportunity. A few lines of dialogue or emotional reactions could’ve helped build their bond and made the gameplay feel more meaningful. Without that connection, the adventure feels a bit empty, especially in a game that’s all about bringing the twins back together.
- Visuals Vs. Audience | While Lost Twins 2 features soft, whimsical visuals that seem aimed at younger players, the puzzles themselves are surprisingly complex, often requiring careful planning and logical thinking. It’s an odd mismatch. The developers could’ve leaned into a more adult-themed presentation while keeping the puzzles exactly as they are. That shift might’ve made the game feel more cohesive and appealing to the audience most likely to appreciate its depth. As it stands, the childlike art style may give the wrong impression about what kind of experience players are in for.
- Co-op Support | While Lost Twins 2 offers local co-op via split-screen, it was clearly designed with a single-player experience in mind. For this review, I played solo, and I often found one character, Ben or Abi, left standing idle, especially when positioned on pressure plates. It made me wonder: in co-op mode, one player might end up less engaged than the other. And if both characters were constantly in motion, the already mind-bending puzzles could become even trickier to solve.
How long did I play the review before publishing? 9 Hours
How long to beat the story? 6 Hours+
How many Achievements did I earn before publishing? 10/39 OR 190/1000G
How long to achieve 1000G | 15 Hours + Depending on skill
You’ll love this game if you like these | Unravel Two and The Pedestrian
CONCLUSION
Score: 75/100
Lost Twins 2 builds a beautiful world of shifting puzzles and quiet charm, but forgets to give its characters a soul. Without a spark between Abi and Ben, the game’s emotional promise feels like a story half-told.
Avid gamer for over 30 years who lives and breathes Xbox, I enjoy talking video games and can often be found on X.



