PC REVIEW | Galactic Vault

PC REVIEW | Galactic Vault

Imagine a future where giant, greedy companies own every cool piece of technology in the world. They hide all the best guns and gear inside high-security buildings called “Vaults.” In this world, if you want to survive, you have to be a high-tech thief. You are a former agent who knows exactly how these companies work, and now you’re breaking in to take their tech back.

Galactic Vault is a First-Person Shooter Roguelike, which means every time you enter a Vault, the rooms, and the loot you find are totally different. You never know exactly what is behind the next door! If you die, your mission ends, and you have to start a new heist from the beginning. But here is the best part: you get to keep some of the tech you found to make your guns permanently stronger.

It’s all about trying, failing, and coming back even more powerful for the next run. It is a race to see if you can steal enough tech to finally stop the corporate giants who took everything.

ℹ️ Reviewed on PC | Review code provided by PR/publisher. This review is the personal opinion of the writer.

DeveloperMeepMeep Games
PublisherMeepMeep Games

Things I liked!

  • Smooth as Silk: The game runs perfectly. There is no lag or stuttering, and the controls respond the second you click. This level of polish is rare, it makes the fast action feel great because you never feel like the game is fighting against you.
  • The “Never-Lost” GPS: One of the best features is the GPS at the top of the screen. In many games, the excitement dies because you waste minutes running around empty rooms looking for the last enemy hiding behind a crate. Here, the GPS points you straight to them. It keeps the heart-pounding action going without any boring breaks or “hide and seek.” It’s a simple tool that makes the game feel much faster and more enjoyable.
  • Ultimate Mix and Match Skills: The absolute “Secret Sauce” of this game is the skill tree. It is incredibly cool because the skills you unlock for one gun aren’t stuck there, they help every gun you carry. For example, if you unlock a shotgun perk that makes you better at shooting from the hip, that same perk now makes your sniper rifle a beast at close range! This clever system turns the game into a giant playground. You find yourself wanting to try every weapon just to see how their unique skills can mix to turn you into an unstoppable.
  • Endless Doors and Infinite Upgrades: One of the coolest features is the huge variety of “Blue Doors” that appear after you clear a room. You aren’t just picking a random prize; you are choosing your entire path with endless possibilities. These doors allow you to specifically upgrade your core gun, parts, or even upgrade your grenades to cause massive explosions.

Mixed & disliked!

  • Same Old Scenery & Generic Enemies: The rooms and enemies look very similar. You’ll see the same boxes, grey hallways, and metal floors over and over, and the variety of enemies isn’t changing a lot throughout the process. The enemies also tend to blend into the background, making it hard to see who is shooting at you. Without traps, jumping puzzles, or more unique-looking bad guys, the world starts to feel a bit “Boring.”
  • Boring Math Upgrades: Most items you find are just small stat boosts, like “+5% damage” or a tiny speed increase. They don’t feel “magical” or exciting. In a great roguelite, you want upgrades that change how your gun works. Right now, most runs feel the same because you’re just chasing higher numbers instead of cool new powers.
  • The Wasted Melee System: Punching and melee attacks feel almost useless. The range is too short, the speed is too slow, and the damage is way too low to be worth the risk of getting close to enemies. The biggest frustration is finding melee upgrades inside the Attachment Rooms. When you are looking for a cool part for your gun and get a melee boost instead, it feels like a totally wasted reward that doesn’t help your run at all.
  • The “Same Old Room” Problem: Doing the jobs like destroying waves of enemies or holding a spot is actually a lot of fun. But the rooms where you fight all look the same. It feels like the game just copied and pasted the same hallways over and over. You won’t find any fun jumping parts, tricky traps to avoid, or cool-looking rooms for big boss fights. Because the levels never change, exploring gets boring fast. After a few tries, it feels like you’re just doing the same chores in the same empty halls. Without new things to see or dangers to dodge, the world starts to feel empty.

How long did I play the review before publishing? 16 hours
How long to beat the story? 5 hours
How many Achievements did I earn before publishing? 22/37
How long to complete 100% | about 5+ hours
You’ll love this game if you like these | Void Bastards, Deadlink, Immortal Redneck, Deadzone: Rogue

CONCLUSION

Score: 70/100

Overall, Galactic Vault is a rock-solid shooter that is a lot of fun to play. It’s a great mix of fast FPS action and the “try again” loop of a Roguelike. The way your skills help every weapon you carry is a brilliant idea that keeps you coming back to try new combos. Plus, the GPS tracker is a simple tool that every game like this should have!

However, the game isn’t perfect yet. While the shooting feels great, the world can feel a bit empty. Because the rooms and the loot get boring, the game starts to feel the same after a few hours.

Want to see Galactic Vault in action? Here is Chochklah’s gameplay: